disableSerialization;

if (isNil "DayZ_UseSteamID") then {
	DayZ_UseSteamID = true;
};

//----------------------------------- Configs Start ---------------------------------//

CurrencyName = "Bitcoins"; // name of your currency
Bank_Object = ["RU_Hooker3"]; // Object to get option to bank
LimitOnBank = true; // false = no limits, true = banks are limited on the value below
MaxBankMoney = 1000000; // limit on bank for normal players
DonatorBank = [""]; // Bigger banks, Players ID
MaxDonatorBankMoney = 1000000; // Bank size for donators
InstantTrading = true; // (True = No Animation / False = Animation)

//----------------------------------- Configs End -----------------------------------//

Bandit1_DZ = "Bandit1_DZ";
Bandit2_DZ = "Bandit2_DZ";
BanditW1_DZ = "BanditW1_DZ";
BanditW2_DZ = "BanditW2_DZ";
Survivor1_DZ = "Survivor2_DZ";
Survivor2_DZ = "Survivor2_DZ";
SurvivorW2_DZ = "SurvivorW2_DZ";
SurvivorW3_DZ = "SurvivorW2_DZ";
Sniper1_DZ = "Sniper1_DZ";
Camo1_DZ = "Camo1_DZ";
Soldier1_DZ = "Soldier1_DZ";
Rocket_DZ = "Rocket_DZ";

AllPlayers = ["Survivor2_DZ","SurvivorWcombat_DZ","SurvivorWdesert_DZ","SurvivorWurban_DZ","SurvivorWsequishaD_DZ","SurvivorWsequisha_DZ","SurvivorWpink_DZ","SurvivorW3_DZ","SurvivorW2_DZ","Bandit1_DZ","Bandit2_DZ","BanditW1_DZ","BanditW2_DZ","Soldier_Crew_PMC","Sniper1_DZ","Camo1_DZ","Soldier1_DZ","Rocket_DZ","Rocker1_DZ","Rocker2_DZ","Rocker3_DZ","Rocker4_DZ","Priest_DZ","Functionary1_EP1_DZ","GUE_Commander_DZ","Ins_Soldier_GL_DZ","Haris_Press_EP1_DZ","Pilot_EP1_DZ","RU_Policeman_DZ","pz_policeman","pz_suit1","pz_suit2","pz_worker1","pz_worker2","pz_worker3","pz_doctor","pz_teacher","pz_hunter","pz_villager1","pz_villager2","pz_villager3","pz_priest","Soldier_TL_PMC_DZ","Soldier_Sniper_PMC_DZ","Soldier_Bodyguard_AA12_PMC_DZ","Drake_Light_DZ","CZ_Special_Forces_GL_DES_EP1_DZ","TK_INS_Soldier_EP1_DZ","TK_INS_Warlord_EP1_DZ","FR_OHara_DZ","FR_Rodriguez_DZ","CZ_Soldier_Sniper_EP1_DZ","Graves_Light_DZ","GUE_Soldier_MG_DZ","GUE_Soldier_Sniper_DZ","GUE_Soldier_Crew_DZ","GUE_Soldier_CO_DZ","GUE_Soldier_2_DZ","TK_Special_Forces_MG_EP1_DZ","TK_Soldier_Sniper_EP1_DZ","TK_Commander_EP1_DZ","RU_Soldier_Crew_DZ","INS_Lopotev_DZ","INS_Soldier_AR_DZ","INS_Soldier_CO_DZ","INS_Bardak_DZ","INS_Worker2_DZ","Goat"];
MeleeWeapons = ["MeleeFishingPole","MeleeCrowbar","MeleeBaseBallBatNails","MeleeBaseBallBatBarbed","MeleeBaseBallBat","Crossbow_DZ","MeleeSledge","MeleeMachete","MeleeHatchet_DZE"];

gear_done = false;

meatraw = [
	"FoodSteakRaw",
	"FoodmeatRaw",
	"FoodbeefRaw",
	"FoodmuttonRaw",
	"FoodchickenRaw",
	"FoodrabbitRaw",
	"FoodbaconRaw",
	"ItemTrout",
	"ItemSeaBass",
	"ItemTuna"
];

exceptionsraw = ["ItemTuna"];

meatcooked = [
	"FoodSteakCooked",
	"FoodmeatCooked",
	"FoodbeefCooked",
	"FoodmuttonCooked",
	"FoodchickenCooked",
	"FoodrabbitCooked",
	"FoodbaconCooked",
	"ItemTroutCooked",
	"ItemSeaBassCooked",
	"ItemTunaCooked"
];

no_output_food = ["FoodMRE","FoodPistachio","FoodNutmix","FoodBioMeat"] + meatcooked+meatraw;

badfood = ["FoodBioMeat","FoodCanUnlabeled"];

food_with_output=[
	"FoodCanBakedBeans",
	"FoodCanSardines",
	"FoodCanFrankBeans",
	"FoodCanPasta",
	"FoodCanGriff",
	"FoodCanBadguy",
	"FoodCanBoneboy",
	"FoodCanCorn",
	"FoodCanCurgon",
	"FoodCanDemon",
	"FoodCanFraggleos",
	"FoodCanHerpy",
	"FoodCanOrlok",
	"FoodCanPowell",
	"FoodCanTylers",
	"FoodCanUnlabeled"
];

food_output = [
	"TrashTinCan",
	"TrashTinCan",
	"TrashTinCan",
	"TrashTinCan",
	"FoodCanGriffEmpty",
	"FoodCanBadguyEmpty",
	"FoodCanBoneboyEmpty",
	"FoodCanCornEmpty",
	"FoodCanCurgonEmpty",
	"FoodCanDemonEmpty",
	"FoodCanFraggleosEmpty",
	"FoodCanHerpyEmpty",
	"FoodCanOrlokEmpty",
	"FoodCanPowellEmpty",
	"FoodCanTylersEmpty",
	"FoodCanUnlabeledEmpty"
];

no_output_drink = ["ItemWaterbottle","ItemWaterbottleBoiled"];

drink_with_output = [
	"ItemSoda",
	"ItemSodaRbull",
	"ItemSodaOrangeSherbet",
	"ItemSodaCoke",
	"ItemSodaPepsi",
	"ItemSodaMdew",
	"ItemSodaMtngreen",
	"ItemSodaR4z0r",
	"ItemSodaClays",
	"ItemSodaSmasht",
	"ItemSodaDrwaste",
	"ItemSodaLemonade",
	"ItemSodaLvg",
	"ItemSodaMzly",
	"ItemSodaRabbit"
];

drink_output = [
	"ItemSodaEmpty",
	"ItemSodaEmpty",
	"ItemSodaEmpty",
	"ItemSodaCokeEmpty",
	"ItemSodaPepsiEmpty",
	"ItemSodaMdewEmpty",
	"ItemSodaMtngreenEmpty",
	"ItemSodaR4z0rEmpty",
	"ItemSodaClaysEmpty",
	"ItemSodaSmashtEmpty",
	"ItemSodaDrwasteEmpty",
	"ItemSodaLemonadeEmpty",
	"ItemSodaLvgEmpty",
	"ItemSodaMzlyEmpty",
	"ItemSodaRabbitEmpty"
];

boil_tin_cans = [
	"TrashTinCan",
	"FoodCanGriffEmpty",
	"FoodCanBadguyEmpty",
	"FoodCanBoneboyEmpty",
	"FoodCanCornEmpty",
	"FoodCanCurgonEmpty",
	"FoodCanDemonEmpty",
	"FoodCanFraggleosEmpty",
	"FoodCanHerpyEmpty",
	"FoodCanOrlokEmpty",
	"FoodCanPowellEmpty",
	"FoodCanTylersEmpty",
	"FoodCanUnlabeledEmpty",
	"ItemSodaEmpty",
	"ItemSodaCokeEmpty",
	"ItemSodaPepsiEmpty",
	"ItemSodaMdewEmpty",
	"ItemSodaMtngreenEmpty",
	"ItemSodaR4z0rEmpty",
	"ItemSodaClaysEmpty",
	"ItemSodaSmashtEmpty",
	"ItemSodaDrwasteEmpty",
	"ItemSodaLemonadeEmpty",
	"ItemSodaLvgEmpty",
	"ItemSodaMzlyEmpty",
	"ItemSodaRabbitEmpty"
];

dayz_combination = "";
dayz_humanitytarget = "";
dayz_combatLog = "";
canRoll = true;
canbuild = true;

dayZ_partClasses = [
	"PartFueltank",
	"PartWheel",
	"PartEngine"
];

dayZ_explosiveParts = [
	"palivo",
	"motor"
];

SleepFood = 2160;
SleepWater = 1440;
SleepTemperatur = 90 / 100;

allowConnection = false;
isSinglePlayer = false;
PVDZE_serverObjectMonitor = [];
PlayerDeaths = [];

dayz_Locations = [];
dayz_locationsActive = [];

Dayz_GUI_R = 0.38;
Dayz_GUI_G = 0.63;
Dayz_GUI_B = 0.26;

dayz_resetSelfActions = {
	s_player_fire = -1;
	s_player_cook = -1;
	s_player_boil = -1;
	s_player_fireout = -1;
	s_player_butcher = -1;
	s_player_packtent = -1;
	s_player_packvault = -1;
	s_player_lockvault = -1;
	s_player_unlockvault = -1;
	s_player_fillwater = -1;
	s_player_fillwater2 = -1;
	s_player_fillfuel = -1;
	s_player_grabflare = -1;
	s_player_callzombies = -1;
	s_player_showname = -1;
	s_player_debuglootpos = -1;
	s_player_pzombiesattack = -1;
	s_player_pzombiesvision = -1;
	s_player_pzombiesfeed = -1;
	s_player_removeflare = -1;
	s_player_painkiller = -1;
	s_player_studybody = -1;
	s_player_tamedog = -1;
	s_player_madsci_crtl = -1;
	s_player_parts_crtl = -1;
	s_build_Sandbag1_DZ = -1;
	s_build_Hedgehog_DZ = -1;
	s_build_Wire_cat1 = -1;
	s_player_deleteBuild = -1;
	s_player_forceSave = -1;
	s_player_checkGear = -1;
	s_player_flipveh = -1;
	s_player_stats = -1;
	s_player_sleep = -1;
	s_player_movedog = -1;
	s_player_speeddog = -1;
	s_player_calldog = -1;
	s_player_feeddog = -1;
	s_player_waterdog = -1;
	s_player_staydog = -1;
	s_player_trackdog = -1;
	s_player_barkdog = -1;
	s_player_warndog = -1;
	s_player_followdog = -1;
	s_player_repair_crtl = -1;
	s_player_information = -1;
	s_player_fuelauto = -1;
	s_player_fuelauto2 = -1;
	s_player_fillgen = -1;
	s_player_upgrade_build = -1;
	s_player_maint_build = -1;
	s_player_downgrade_build = -1;
	s_player_towing = -1;
	s_halo_action = -1;
	s_player_SurrenderedGear = -1;
	s_player_maintain_area = -1;
	s_player_maintain_area_preview = -1;
	s_player_heli_lift = -1;
	s_player_heli_detach = -1;
	s_player_lockUnlock_crtl = -1;
};

call dayz_resetSelfActions;

s_player_lastTarget = [objNull,objNull,objNull,objNull,objNull];
s_player_repairActions = [];
s_player_lockunlock = [];
s_player_madsci = [];
s_player_parts = [];
s_player_combi = [];

r_interrupt = false;
r_doLoop = false;
r_self = false;
r_self_actions = [];
r_drag_sqf = false;
r_action = false;
r_action_unload = false;
r_player_handler = false;
r_player_handler1 = false;
r_player_dead = false;
r_player_unconscious = false;
r_player_infected = false;
r_player_injured = false;
r_player_inpain = false;
r_player_loaded = false;
r_player_cardiac = false;
r_fracture_legs = false;
r_fracture_arms = false;
r_player_vehicle = player;
r_player_blood = 12000;
r_player_lowblood = false;
r_player_timeout = 0;
r_player_bloodTotal = r_player_blood;
r_public_blood = r_player_blood;
r_player_bloodDanger = r_player_bloodTotal * 0.2;
r_player_actions = [];
r_handlerCount = 0;
r_action_repair = false;
r_action_targets = [];
r_pitchWhine = false;
r_isBandit = false;

isInTraderCity = false;
NORRN_dropAction = -1;
DZE_PROTOBOX = objNull;

r_player_actions2 = [];
r_action2 = false;
r_player_lastVehicle = objNull;
r_player_lastSeat = [];

r_player_removeActions2 = {
	if (!isNull r_player_lastVehicle) then {
		{
			r_player_lastVehicle removeAction _x;
		} count r_player_actions2;
		r_player_actions2 = [];
		r_action2 = false;
	};
};

USEC_woundHit = [
	"",
	"body",
	"hands",
	"legs",
	"head_hit"
];

DAYZ_woundHit = [
	[
		"body",
		"hands",
		"legs",
		"head_hit"
	],
	[ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,2,2,3]
];

DAYZ_woundHit_ok = [
	[
		"body",
		"hands",
		"legs"
	],
	[0,0,0,0,0,1,1,1,2,2]
];

DAYZ_woundHit_dog = [
	[
		"body",
		"hands",
		"legs"
	],
	[0,0,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2]
];

USEC_MinorWounds 	= [
	"hands",
	"legs"
];

USEC_woundPoint	= [
	["Pelvis","aimpoint"],
	["aimpoint"],
	["lelbow","relbow"],
	["RightFoot","LeftFoot"],
	["neck","pilot"]
];

USEC_typeOfWounds = [
	"Pelvis",
	"aimpoint",
	"lelbow","relbow",
	"RightFoot","LeftFoot",
	"neck","pilot"
];

DZE_vehicleZwounds = [
	"sklo predni L",
	"sklo predni P",
	"sklo zadni",
	"sklo zadni L",
	"sklo zadni P",
	"sklo P",
	"Glass1",
	"Glass2",
	"Glass3",
	"Glass4",
	"Glass5",
	"Glass6"
];

DZE_HeliAllowTowFrom = [
	"CH_47F_EP1_DZE",
	"CH_47F_EP1_DZ",
	"CH_47F_BAF",
	"CH_47F_EP1",
	"BAF_Merlin_DZE",
	"CH53_DZE"
];

DZE_HeliAllowToTow = [
	"hilux1_civil_1_open",
	"HMMWV_Base",
	"Lada_base",
	"Offroad_DSHKM_base",
	"Pickup_PK_base",
	"SkodaBase",
	"tractor",
	"VWGolf",
	"Volha_TK_CIV_Base_EP1",
	"S1203_TK_CIV_EP1",
	"SUV_Base_EP1",
	"ArmoredSUV_Base_PMC",
	"UAZ_Base",
	"LandRover_Base",
	"Ship"
];

dayz_zombieTargetList = [
	["SoldierWB",50],
	["Air",500],
	["LandVehicle",200]
];

PVDZE_plr_Hit = [];
PVDZE_obj_Publish = [];
PVDZE_plr_HideBody = objNull;

dayz_selectedVault = objNull;
dayz_selectedDoor = objNull;

PVDZE_veh_Publish = [];
PVDZE_obj_Trade = [];
PVDZE_plr_TradeMenu = [];
PVDZE_plr_DeathB = [];

dayz_dawn = 6;
dayz_dusk = 18;

DAYZ_agentnumber = 0;

dayz_animalDistance = 800;
dayz_zSpawnDistance = 1000;
dayz_maxMaxModels = 80;
dayz_spawnArea = 200;
dayz_cantseeDist = 150;
dayz_cantseefov = 70;
dayz_canDelete = 300;

if(isNil "DZE_SelfTransfuse") then {
	DZE_SelfTransfuse = false;
};

if(isNil "dayz_maxAnimals") then {
	dayz_maxAnimals = 5;
};

if(isNil "timezoneswitch") then {
	timezoneswitch = 0;
};

if(isNil "dayz_maxLocalZombies") then {
	dayz_maxLocalZombies = 15;
};

if(isNil "dayz_maxGlobalZombiesInit") then {
	dayz_maxGlobalZombiesInit = 15;
};

if(isNil "dayz_maxGlobalZombiesIncrease") then {
	dayz_maxGlobalZombiesIncrease = 5;
};

if(isNil "dayz_maxZeds") then {
	dayz_maxZeds = 500;
};

if (isNil "DZE_PlayerZed") then {
	DZE_PlayerZed = true;
};

if (isNil "DZE_GodModeBase") then {
	DZE_GodModeBase = false;
};

if(isNil "DZEdebug") then {
	DZEdebug = false;
};

if (isNil "DZE_Debug_Damage") then {
	DZE_Debug_Damage = true;
};

if(isNil "DZE_TRADER_SPAWNMODE") then {
	DZE_TRADER_SPAWNMODE = false;
};

if(isNil "dayz_tameDogs") then {
	dayz_tameDogs = false;
};

if(isNil "dayz_sellDistance_vehicle") then {
	dayz_sellDistance_vehicle = 10;
};

if(isNil "dayz_sellDistance_boat") then {
	dayz_sellDistance_boat = 30;
};

if(isNil "dayz_sellDistance_air") then {
	dayz_sellDistance_air = 40;
};

if(isNil "dayz_paraSpawn") then {
	dayz_paraSpawn = false;
};

if(isNil "dayz_minpos") then {
	dayz_minpos = -20000;
};

if(isNil "dayz_maxpos") then {
	dayz_maxpos = 20000;
};

if(isNil "DZE_BuildingLimit") then {
	DZE_BuildingLimit = 150;
};

if(isNil "DZE_HumanityTargetDistance") then {
	DZE_HumanityTargetDistance = 25;
};

if(isNil "DZE_FriendlySaving") then {
	DZE_FriendlySaving = true;
};

if(isNil "DZE_BuildOnRoads") then {
	DZE_BuildOnRoads = false;
};

if(isNil "DZE_MissionLootTable") then {
	DZE_MissionLootTable = false;
};

if(isNil "DZE_ConfigTrader") then {
	DZE_ConfigTrader = false;
};

if(isNil "DZE_LootSpawnTimer") then {
	DZE_LootSpawnTimer = 10;
};

if(isNil "DZE_HeliLift") then {
	DZE_HeliLift = true;
};

if(isNil "DZE_DamageBeforeMaint") then {
	DZE_DamageBeforeMaint = 0.09;
};

if(isNil "DZE_StaticConstructionCount") then {
	DZE_StaticConstructionCount = 0;
};

if (isNil "DZE_selfTransfuse_Values") then {
	DZE_selfTransfuse_Values = [12000, 15, 300];
};

if(isNil "DZE_PlotPole") then {
	DZE_PlotPole = [30,45];
};

if(isNil "DZE_maintainRange") then {
	DZE_maintainRange = ((DZE_PlotPole select 0)+20);
};

DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]];

if(isNil "dayz_zedSpawnVehCount") then {
	dayz_zedSpawnVehCount = dayz_maxLocalZombies / 2;
};

if(isNil "dayz_spawnAirCount") then {
	dayz_spawnAirCount = 0;
};

if(isNil "dayz_zedsAttackVehicles") then {
	dayz_zedsAttackVehicles = true;
};

if (isNil "DZE_APlotforLife") then {
DZE_APlotforLife = false;
};

if (isNil "DZE_PlotOwnership") then {
DZE_PlotOwnership = false;
};

if (isNil "DZE_checkNearbyRadius") then {
DZE_checkNearbyRadius = 30;
};

if (isNil "DZE_modularBuild") then {
DZE_modularBuild = false;
};

if (isNil "DZE_snapExtraRange") then {
DZE_snapExtraRange = 0;
};

dayz_updateObjects = ["Plane","Tank","Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","LockboxStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","GunRack_DZ","WoodCrate_DZ","Scaffolding_DZ"];
dayz_disallowedVault = ["TentStorage", "BuiltItems","ModularItems","DZE_Base_Object"];
dayz_reveal = ["AllVehicles","WeaponHolder","Land_A_tent","BuiltItems","ModularItems","DZE_Base_Object"];
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","BagFenceRound_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ"];

DZE_LockableStorage = ["VaultStorage","VaultStorageLocked","LockboxStorageLocked","LockboxStorage"];
DZE_LockedStorage = ["VaultStorageLocked","LockboxStorageLocked"];
DZE_UnLockedStorage = ["VaultStorage","LockboxStorage"];
DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","BuiltItems","Plastic_Pole_EP1_DZ","Fence_corrugated_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","StickFence_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","DeerStand_DZ","Scaffolding_DZ","FireBarrel_DZ"];
DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ"];
DZE_isRemovable = ["Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","Plastic_Pole_EP1_DZ","FireBarrel_DZ","Scaffolding_DZ"];
DZE_isWreck = ["SKODAWreck","HMMWVWreck","UralWreck","datsun01Wreck","hiluxWreck","datsun02Wreck","UAZWreck","Land_Misc_Garb_Heap_EP1","Fort_Barricade_EP1","Rubbish2"];
DZE_isWreckBuilding = ["Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
DZE_isNewStorage = ["VaultStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","GunRack_DZ","WoodCrate_DZ"];

dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
DZE_fueltruckarray = ["KamazRefuel_DZ","UralRefuel_TK_EP1_DZ","MtvrRefuel_DES_EP1_DZ","V3S_Refuel_TK_GUE_EP1_DZ","MtvrRefuel_DZ","KamazRefuel_DZE","UralRefuel_TK_EP1_DZE","MtvrRefuel_DES_EP1_DZE","V3S_Refuel_TK_GUE_EP1_DZE","MtvrRefuel_DZE"];

dayz_fuelsources = ["Land_Ind_TankSmall","Land_fuel_tank_big","Land_fuel_tank_stairs","Land_fuel_tank_stairs_ep1","Land_wagon_tanker","Land_fuelstation","Land_fuelstation_army","land_fuelstation_w","Land_benzina_schnell"];

DZE_Lock_Door = "";

if (isNil "DZE_plotOwnershipExclusions") then {
DZE_plotTakeOwnershipItems = dayz_allowedObjects - (DZE_LockableStorage + ["Plastic_Pole_EP1_DZ","TentStorage","TentStorageDomed","TentStorageDomed2"]);
};

call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\loot_init.sqf";

if(isServer) then {

	dayz_players = [];
	dead_bodyCleanup = [];
	needUpdate_objects = [];

	DZE_DYN_AntiStuck = 0;
	DZE_DYN_AntiStuck2nd = 0;
	DZE_DYN_AntiStuck3rd = 0;

	if(isNil "dayz_fullMoonNights") then {
		dayz_fullMoonNights = false;
	};

	if(isNil "EpochEvents") then {
		EpochEvents = [];
	};

	if(isNil "DZE_vehicleAmmo") then {
		DZE_vehicleAmmo = 0;
	};

	if(isNil "DZE_BackpackGuard") then {
		DZE_BackpackGuard = true;
	};

	if(isNil "DZE_CleanNull") then {
		DZE_CleanNull = false;
	};

	if (isNil "DZE_DeathMsgGlobal") then {
		DZE_DeathMsgGlobal = false;
	};

	if (isNil "DZE_DeathMsgSide") then {
		DZE_DeathMsgSide = false;
	};

	if (isNil "DZE_DeathMsgTitleText") then {
		DZE_DeathMsgTitleText = false;
	};

	DZE_safeVehicle = ["ParachuteWest","ParachuteC","TT650_Gue"];

};

if(!isDedicated) then {

	dayz_spawnPos = getPosATL player;
	dayz_buildingMonitor = [];
	dayz_bodyMonitor = [];

	zeroPreviousWeather = [0,0,[0,0],0];
	zeroCurrentWeather = [0,0,[0,0],0];

	if (DZE_MissionLootTable) then {
		dayz_baseTypes = getArray (missionConfigFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
	} else {
		dayz_baseTypes = getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
	};

	dayz_temperatur = 36;
	dayz_temperaturnormal = 36;
	dayz_temperaturmax = 42;
	dayz_temperaturmin = 27;
	dayZ_lastPlayerUpdate = 0;
	dayZ_everyonesTents = [];
	dayz_hunger = 0;
	dayz_thirst = 0;
	dayz_combat = 0;
	dayz_preloadFinished = false;
	dayz_statusArray = [1,1];
	dayz_disAudial = 0;
	dayz_disVisual = 0;
	dayz_firedCooldown = 0;
	dayz_DeathActioned = false;
	dayz_canDisconnect = true;
	dayz_damageCounter = time;
	dayz_lastSave = time;
	dayz_isSwimming = true;
	dayz_isKneeling = false;
	dayz_isCrawling = false;
	dayz_PreviousTown = "Wilderness";
	dayz_currentDay = 0;
	dayz_hasLight = false;
	dayz_surfaceNoise = 0;
	dayz_surfaceType = "None";
	dayz_noPenalty = [];
	dayz_heavenCooldown = 0;
	deathHandled = false;
	dayz_lastHumanity = 0;
	dayz_guiHumanity = -90000;
	dayz_firstGroup = group player;
	dayz_originalPlayer = player;
	dayz_sourceBleeding = objNull;
	dayz_clientPreload = false;
	dayz_authed = false;
	dayz_panicCooldown = 	0;
	dayz_areaAffect = 2.5;
	dayz_heartBeat = false;
	dayzClickTime = 0;
	dayz_spawnZombies = 0;
	dayz_swarmSpawnZombies = 0;
	dayz_maxLocalZombies = 30;
	dayz_CurrentNearByZombies = 0;
	dayz_maxNearByZombies = 60;
	dayz_currentGlobalZombies = 0;
	dayz_maxGlobalZeds = 3000;
	dayz_spawnDelay = 120;
	dayz_spawnWait = -120;
	dayz_lootDelay = 3;
	dayz_lootWait = -300;
	dayz_CurrentZombies = 0;
	dayz_tickTimeOffset = 0;
	dayz_currentWeaponHolders = 0;
	dayz_maxMaxWeaponHolders = 80;
	dayz_maxCurrentZeds = 0;
	dayz_inVehicle = false;
	dayz_Magazines = [];
	dayzGearSave = false;
	dayz_unsaved = false;
	dayz_scaleLight = 0;
	dayzDebug = false;
	dayzState = -1;

	DZE_ActionInProgress = false;

	if(isNil "DZE_AllowForceSave") then {
		DZE_AllowForceSave = false;
	};

	if(isNil "DZE_AllowCargoCheck") then {
		DZE_AllowCargoCheck = true;
	};

	if(isNil "DZE_ForceNameTags") then {
		DZE_ForceNameTags = false;
	};

	if(isNil "DZE_ForceNameTagsOff") then {
		DZE_ForceNameTagsOff = false;
	};

	if(isNil "DZE_ForceNameTagsInTrader") then {
		DZE_ForceNameTagsInTrader = false;
	};

	if(isNil "DZE_HaloJump") then {
		DZE_HaloJump = true;
	};

	if(isNil "DZE_AntiWallLimit") then {
		DZE_AntiWallLimit = 3;
	};

	if(isNil "DZE_requireplot") then {
		DZE_requireplot = 1;
	};

	if(isNil "DZE_R3F_WEIGHT") then {
		DZE_R3F_WEIGHT = true;
	};

	DZE_AntiWallCounter = 0;
	DZE_FreshSpawn = false;
	DZE_myHaloVehicle = objNull;

	dayz_myLiftVehicle = objNull;

	DZE_Friends = [];
	DZE_CanPickup = true;
	DZE_Q = false;
	DZE_Z = false;
	DZE_Q_alt = false;
	DZE_Z_alt = false;
	DZE_Q_ctrl = false;
	DZE_Z_ctrl = false;
	DZE_5 = false;
	DZE_4 = false;
	DZE_6 = false;

	DZE_cancelBuilding = false;
	DZE_PZATTACK = false;

	DZE_trees = ["t_picea2s_snow.p3d","b_corylus.p3d","t_quercus3s.p3d","t_larix3s.p3d","t_pyrus2s.p3d","str_briza_kriva.p3d","dd_borovice.p3d","les_singlestrom_b.p3d","les_singlestrom.p3d","smrk_velky.p3d","smrk_siroky.p3d","smrk_maly.p3d","les_buk.p3d","str krovisko vysoke.p3d","str_fikovnik_ker.p3d","str_fikovnik.p3d","str vrba.p3d","hrusen2.p3d","str dub jiny.p3d","str lipa.p3d","str briza.p3d","p_akat02s.p3d","jablon.p3d","p_buk.p3d","str_topol.p3d","str_topol2.p3d","p_osika.p3d","t_picea3f.p3d","t_picea2s.p3d","t_picea1s.p3d","t_fagus2w.p3d","t_fagus2s.p3d","t_fagus2f.p3d","t_betula1f.p3d","t_betula2f.p3d","t_betula2s.p3d","t_betula2w.p3d","t_alnus2s.p3d","t_acer2s.p3d","t_populus3s.p3d","t_quercus2f.p3d","t_sorbus2s.p3d","t_malus1s.p3d","t_salix2s.p3d","t_picea1s_w.p3d","t_picea2s_w.p3d","t_ficusb2s_ep1.p3d","t_populusb2s_ep1.p3d","t_populusf2s_ep1.p3d","t_amygdalusc2s_ep1.p3d","t_pistacial2s_ep1.p3d","t_pinuse2s_ep1.p3d","t_pinuss3s_ep1.p3d","t_prunuss2s_ep1.p3d","t_pinusn2s.p3d","t_pinusn1s.p3d","t_pinuss2f.p3d","t_poplar2f_dead_pmc.p3d","misc_torzotree_pmc.p3d","misc_burnspruce_pmc.p3d","brg_cocunutpalm8.p3d","brg_umbrella_acacia01b.p3d","brg_jungle_tree_canopy_1.p3d","brg_jungle_tree_canopy_2.p3d","brg_cocunutpalm4.p3d","brg_cocunutpalm3.p3d","palm_01.p3d","palm_02.p3d","palm_03.p3d","palm_04.p3d","palm_09.p3d","palm_10.p3d","brg_cocunutpalm2.p3d","brg_jungle_tree_antiaris.p3d","brg_cocunutpalm1.p3d","str habr.p3d"];
	DZE_TEMP_treedmg = 1;

	DZE_Surrender = false;
	DZE_Quarantine = false;
	DZE_InRadiationZone = false;
	DZE_SaveTime = 30;

};
